Front:

Front view, showing joints. IK handles:

Side view:

Top view:

Below are the three poses I did using this rigged model:
Pose 1:

This pose shows the model stepping onto a red box. My aim of this pose is to show that the rigging was successful for the leg areas as there is a smooth pose as seen in the legs. There is coordination between the hip movements and the leg movements.
Pose 2:

This pose shows the model doing a stance on both legs with the hands tilted towards her body in an inwards manner. This way, it can be seen that there is no major screw up in the joints or else the pose would have looked awkward. However, I feel that the hip has a minor problem which I can't seem to solve.
Pose 3:

This pose portrays the model lifting her hands to the sky and looking up. From this angle of the pose, it can be seen that the model's spine has been tilted back a little to show that the function works. The control for the neck area till the head has also been tilted to show it works. Lastly, the toe area has been rotated to give a feel that she is on her toes, which is a natural feeling if you are reaching up to the sky.
Reflection
Among all the exercises from previous weeks, this has to be the most tedious, probably the hardest to achieve. Firstly, I took a long time off this exercise on trying to get the XYZ axis perfect for all the joints. I learnt alot from this exercise such as the binding of the joints as a skeleton to the model, handlers, attributes of the model and various controls. However, I encountered minor problems through the way but managed to solve them in time.
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