The three important factors that you need to look out for in animation are KEYFRAME, TIMING and CURVE.
Keyframe: To mark the keyframes you plan to do in your animation
Timing: To time the movement, we must firstly understand the motion of the movement and the rig itself.
Curve: Upon deciding on the timing of the animation, we must ensure that factors such as anticipation, stretch and squash and easing in and out are taken into consideration. For an example, a bouncing ball will eventually slow down so the animator has to plan the curve based on the motion of the ball.
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